Primary Energy: a serious game to educate how to use energy in a sustainable way

Climate change is worsening every year, increasingly impacting human health. To tackle this issue, the European Union (EU) has funded the Partnerships for Science Education (PAFSE) project. PAFSE is a science education initiative that specifically addresses public health challenges. It involves a partnership with multiple universities from different countries and aims to create awareness among school-age youth about the changing environmental effects on population health. As part of the project, three scenarios have been proposed, each focusing on a different theme. The objective is to educate young individuals about the environmental factors influencing health. The first scenario explores respiratory droplets and the physical process of airborne virus transmission. The second scenario, which this work addresses, revolves around energy sources and their impacts on public health. Lastly, the third scenario delves into the topic of noise pollution. In this work, we focus on developing a game as part of the second scenario. The goal of the game is to raise awareness about the environmental impacts associated with different energy sources, such as carbon dioxide emissions into the atmosphere. To engage the players effectively, gamification components are applied. Specifically, we choose elements that align with educational goals, making the game both enjoyable and educational.
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